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General Discussion/Introductions / Re: What do you want for the Map?
« on: July 17, 2015, 12:51:06 pm »
Areas for all the factions such as the map actually having a Rebel base To clarify. If any of this makes no sense, just ignore it because right now,
or the Ambassadors actually having their own private and maybe furnished I barely know right from left.
flats seeing as there's only two buildings for 2 Ambassadors when there's three
and their flats are actually the Loyalist housing. I think you should
make the Nexus a little less.. Confusing as I've seen a lot of units get lost in
there (Lol)). I want there to be more places for the Loyalists and normal
citizens to actually do something because we never seem to do work cycles..
Ever.. Next on my list would be another rooftop system like the current map and
maybe a way to break into certain buildings via rooftop. Lastly, it'd be nice for there
to be a sewers system that is actually dangerous. The toxic gas is nice and all but
other than that, it's completely harmless if you have a gas mask (So add in some
headcrabs or something)...
or the Ambassadors actually having their own private and maybe furnished I barely know right from left.
flats seeing as there's only two buildings for 2 Ambassadors when there's three
and their flats are actually the Loyalist housing. I think you should
make the Nexus a little less.. Confusing as I've seen a lot of units get lost in
there (Lol)). I want there to be more places for the Loyalists and normal
citizens to actually do something because we never seem to do work cycles..
Ever.. Next on my list would be another rooftop system like the current map and
maybe a way to break into certain buildings via rooftop. Lastly, it'd be nice for there
to be a sewers system that is actually dangerous. The toxic gas is nice and all but
other than that, it's completely harmless if you have a gas mask (So add in some
headcrabs or something)...